Aman Rai Agrawal
Mesh Grow.jpg

Mesh Grow

Mesh growth using Anemone plugin for #grasshopper3d. The mesh is grown by randomly selecting an initial face and calculating it's distance (d) from the closest point to the bounding box. Than the face is subdivided (like a pyramid) with the height (h) = d / parameter (20). The mesh is smoothed using Weaverbird. The whole process is looped for 1000 iterations.

Mesh Grow.jpg
iso explanantion.jpg

Mesh Growth